Barotrauma

Barotrauma

Vanilla Weapons Overhaul (Draconis)
Menampilkan141-150 dari 359 kiriman
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Pembaruan: 10 Mei 2024 @ 1:58am

Pembaruan: 10 Mei 2024 @ 12:27am

Machete toned down on sever as it was too much a tiny boarding axe instead of a heavier dive knife.

Medium machine gun new sprite collaberation with SCP and slight adjustments.

Pembaruan: 8 Mei 2024 @ 6:48pm

Caught a couple bugs in making certain items and decon into wrong materials.

Pembaruan: 8 Mei 2024 @ 5:06am

Small morning update to fix several textures not multiples of 4, also new general purpose machinegun and drum

Pembaruan: 7 Mei 2024 @ 4:32pm

New heavy pistol, heavy pistol magazine, light machinegun magazine and Bullpup rifle sprites by SCP-966

minor changes to some weapon sizes and hold posisitions. Operator rifle slightly smaller. Forcing update for a few folks who seem to have malformed mod issues.

Pembaruan: 3 Mei 2024 @ 2:25pm

Went through and made it so less items SHOULD spawn on starting a campaign. Problem is some items are spawning like battle rifle magazines or other items which should never spawn in the security lockers on campaign start. Which is a base barotrauma issue with weapons/ammo/cabinets.

Pembaruan: 30 Apr 2024 @ 8:16pm

more clean up, added in the old classic Crew Helmet, high impact protection with burn armor, less gunshot than the gunner helmet and no weapon or other skill bonus.

Pembaruan: 29 Apr 2024 @ 2:49pm

several worn weapons adjusted to not look terrible, new scatter cannon updated hold posisition. Slight changes to fire rate of several rifles. mostly cosmetic

Pembaruan: 26 Apr 2024 @ 10:32pm

Frontier Hat description of Unflinching justice restored as it was meant to convey the -5% stun effect while wearing.

New backpacks now all have the "Bandolier" tag so they will go into your duffle bag when you die, oversight by me.

Pembaruan: 24 Apr 2024 @ 9:08am

Fixed status effect targets I missed, added ropes back to harpoons. Everything seems to work correctly