Arma 3
Co08 Plutonium
Mostrando 11-20 de 21 aportaciones
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Actualización: 14 DIC 2015 a las 14:33

Bis patch name change fix

Actualización: 6 JUL 2015 a las 10:01

Replaced the VAS ammo box (No longer supported by maker) with a limited version of the default Bis virtual Armoury.

Actualización: 6 MAY 2015 a las 7:45

Prams start time fix

Actualización: 31 MAR 2015 a las 12:49

error correction player was AI

Actualización: 18 FEB 2015 a las 8:24

Actualización: 18 FEB 2015 a las 8:23

Fix VAS box & added a bit of variable mist.

Actualización: 14 AGO 2014 a las 15:45

Final version

Actualización: 2 AGO 2014 a las 2:54

Final version. Swapped FAR revive for the more adjustable Psycho Revive With a balance between realism & gameplay. Settings are; 1. Units will die if they take a head shot or heavy explosion nearby. 2. There is a 50% chance you are too injured to be revived 3. Anyone can revive but must have a first aid or Medkit. 3. Bleed out time is randomised depending type of damage taken up to 8min. 4. injured player activated GPS map marker (3D in game icon marker off) 5. blood on & effect on senses on

Actualización: 31 JUL 2014 a las 15:44

Mission should now end if all players are injured.

Actualización: 31 JUL 2014 a las 8:17

Revive with Medkit now included