Arma 3
Co08 Plutonium
Menampilkan11-20 dari 21 kiriman
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Pembaruan: 14 Des 2015 @ 2:33pm

Bis patch name change fix

Pembaruan: 6 Jul 2015 @ 10:01am

Replaced the VAS ammo box (No longer supported by maker) with a limited version of the default Bis virtual Armoury.

Pembaruan: 6 Mei 2015 @ 7:45am

Prams start time fix

Pembaruan: 31 Mar 2015 @ 12:49pm

error correction player was AI

Pembaruan: 18 Feb 2015 @ 8:24am

Pembaruan: 18 Feb 2015 @ 8:23am

Fix VAS box & added a bit of variable mist.

Pembaruan: 14 Agu 2014 @ 3:45pm

Final version

Pembaruan: 2 Agu 2014 @ 2:54am

Final version. Swapped FAR revive for the more adjustable Psycho Revive With a balance between realism & gameplay. Settings are; 1. Units will die if they take a head shot or heavy explosion nearby. 2. There is a 50% chance you are too injured to be revived 3. Anyone can revive but must have a first aid or Medkit. 3. Bleed out time is randomised depending type of damage taken up to 8min. 4. injured player activated GPS map marker (3D in game icon marker off) 5. blood on & effect on senses on

Pembaruan: 31 Jul 2014 @ 3:44pm

Mission should now end if all players are injured.

Pembaruan: 31 Jul 2014 @ 8:17am

Revive with Medkit now included