Arma 3
Co08 Plutonium
Ergebnisse 11–20 von 21
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Update: 14. Dez. 2015 um 14:33

Bis patch name change fix

Update: 6. Jul. 2015 um 10:01

Replaced the VAS ammo box (No longer supported by maker) with a limited version of the default Bis virtual Armoury.

Update: 6. Mai 2015 um 7:45

Prams start time fix

Update: 31. Mrz. 2015 um 12:49

error correction player was AI

Update: 18. Feb. 2015 um 8:24

Update: 18. Feb. 2015 um 8:23

Fix VAS box & added a bit of variable mist.

Update: 14. Aug. 2014 um 15:45

Final version

Update: 2. Aug. 2014 um 2:54

Final version. Swapped FAR revive for the more adjustable Psycho Revive With a balance between realism & gameplay. Settings are; 1. Units will die if they take a head shot or heavy explosion nearby. 2. There is a 50% chance you are too injured to be revived 3. Anyone can revive but must have a first aid or Medkit. 3. Bleed out time is randomised depending type of damage taken up to 8min. 4. injured player activated GPS map marker (3D in game icon marker off) 5. blood on & effect on senses on

Update: 31. Jul. 2014 um 15:44

Mission should now end if all players are injured.

Update: 31. Jul. 2014 um 8:17

Revive with Medkit now included