Arma 3
Co08 Plutonium
Showing 11-20 of 21 entries
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Update: Dec 14, 2015 @ 2:33pm

Bis patch name change fix

Update: Jul 6, 2015 @ 10:01am

Replaced the VAS ammo box (No longer supported by maker) with a limited version of the default Bis virtual Armoury.

Update: May 6, 2015 @ 7:45am

Prams start time fix

Update: Mar 31, 2015 @ 12:49pm

error correction player was AI

Update: Feb 18, 2015 @ 8:24am

Update: Feb 18, 2015 @ 8:23am

Fix VAS box & added a bit of variable mist.

Update: Aug 14, 2014 @ 3:45pm

Final version

Update: Aug 2, 2014 @ 2:54am

Final version. Swapped FAR revive for the more adjustable Psycho Revive With a balance between realism & gameplay. Settings are; 1. Units will die if they take a head shot or heavy explosion nearby. 2. There is a 50% chance you are too injured to be revived 3. Anyone can revive but must have a first aid or Medkit. 3. Bleed out time is randomised depending type of damage taken up to 8min. 4. injured player activated GPS map marker (3D in game icon marker off) 5. blood on & effect on senses on

Update: Jul 31, 2014 @ 3:44pm

Mission should now end if all players are injured.

Update: Jul 31, 2014 @ 8:17am

Revive with Medkit now included