Arma 3
Co08 Plutonium
11–20 из 21
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Обновление: 14 дек. 2015 г. в 14:33

Bis patch name change fix

Обновление: 6 июл. 2015 г. в 10:01

Replaced the VAS ammo box (No longer supported by maker) with a limited version of the default Bis virtual Armoury.

Обновление: 6 мая. 2015 г. в 7:45

Prams start time fix

Обновление: 31 мар. 2015 г. в 12:49

error correction player was AI

Обновление: 18 фев. 2015 г. в 8:24

Обновление: 18 фев. 2015 г. в 8:23

Fix VAS box & added a bit of variable mist.

Обновление: 14 авг. 2014 г. в 15:45

Final version

Обновление: 2 авг. 2014 г. в 2:54

Final version. Swapped FAR revive for the more adjustable Psycho Revive With a balance between realism & gameplay. Settings are; 1. Units will die if they take a head shot or heavy explosion nearby. 2. There is a 50% chance you are too injured to be revived 3. Anyone can revive but must have a first aid or Medkit. 3. Bleed out time is randomised depending type of damage taken up to 8min. 4. injured player activated GPS map marker (3D in game icon marker off) 5. blood on & effect on senses on

Обновление: 31 июл. 2014 г. в 15:44

Mission should now end if all players are injured.

Обновление: 31 июл. 2014 г. в 8:17

Revive with Medkit now included