Arma 3
Co08 Plutonium
Viser 11–20 av 21 bidrag
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Oppdatering: 14. des. 2015 @ 14.33

Bis patch name change fix

Oppdatering: 6. juli 2015 @ 10.01

Replaced the VAS ammo box (No longer supported by maker) with a limited version of the default Bis virtual Armoury.

Oppdatering: 6. mai 2015 @ 7.45

Prams start time fix

Oppdatering: 31. mars 2015 @ 12.49

error correction player was AI

Oppdatering: 18. feb. 2015 @ 8.24

Oppdatering: 18. feb. 2015 @ 8.23

Fix VAS box & added a bit of variable mist.

Oppdatering: 14. aug. 2014 @ 15.45

Final version

Oppdatering: 2. aug. 2014 @ 2.54

Final version. Swapped FAR revive for the more adjustable Psycho Revive With a balance between realism & gameplay. Settings are; 1. Units will die if they take a head shot or heavy explosion nearby. 2. There is a 50% chance you are too injured to be revived 3. Anyone can revive but must have a first aid or Medkit. 3. Bleed out time is randomised depending type of damage taken up to 8min. 4. injured player activated GPS map marker (3D in game icon marker off) 5. blood on & effect on senses on

Oppdatering: 31. juli 2014 @ 15.44

Mission should now end if all players are injured.

Oppdatering: 31. juli 2014 @ 8.17

Revive with Medkit now included