Arma 3
Chameleon Trenches
Показані результати 1–10 із 12
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Оновлено: 23 лют. о 15:56
автор: Peer/Ocelot

Update 1.1.0
- Change Material to Improve blending in to the Terrain ( thanks to [W] Pyro )

Оновлено: 12 трав. 2024 о 5:57
автор: Peer/Ocelot

Update 1.0.1.
- Remove ACE and CBA Dependency
- Remove Trenches from Zeus, because its broken.

Оновлено: 7 трав. 2024 о 8:23
автор: Peer/Ocelot

Update 1.0.0
- Fix Local Only

Оновлено: 27 квіт. 2023 о 15:47

Update 0.6.4:
Fix:
- Fix Local Only Making Trenches Invisible on dedicated server
- Fix Walkway LOD too high on Trench Bent

Change:
- Trench Objects now have simulation disabled and localonly activated by default

Оновлено: 3 берез. 2023 о 7:50

Hotfix 0.6.3.
- fixed potential network perfomance issue

Оновлено: 19 лют. 2023 о 3:28

Version 0.6.2 Hotfix

Оновлено: 18 лют. 2023 о 9:39

Fix for a Texturing Bug on dedicated servers

Оновлено: 5 лют. 2023 о 9:19

Update 0.6.1

Fix:
Wrong model was used for trench top small

Оновлено: 5 лют. 2023 о 9:04

Update 0.6.0

Added:
- smaller Trench version
- Trench Cap in 3 versions

improved:
- UV mapping ( zoomed in textures fixed)
- Floor Object now has lower face to be used as a ceiling.

Оновлено: 25 січ. 2023 о 5:17

0.5.1 Add Manual Texture Overwrite