Arma 3
Chameleon Trenches
Viser 1–10 av 12 bidrag
< 1  2 >
Oppdatering: 23. feb. @ 15.56

Update 1.1.0
- Change Material to Improve blending in to the Terrain ( thanks to [W] Pyro )

Oppdatering: 12. mai 2024 @ 5.57

Update 1.0.1.
- Remove ACE and CBA Dependency
- Remove Trenches from Zeus, because its broken.

Oppdatering: 7. mai 2024 @ 8.23

Update 1.0.0
- Fix Local Only

Oppdatering: 27. apr. 2023 @ 15.47

Update 0.6.4:
Fix:
- Fix Local Only Making Trenches Invisible on dedicated server
- Fix Walkway LOD too high on Trench Bent

Change:
- Trench Objects now have simulation disabled and localonly activated by default

Oppdatering: 3. mars 2023 @ 7.50

Hotfix 0.6.3.
- fixed potential network perfomance issue

Oppdatering: 19. feb. 2023 @ 3.28

Version 0.6.2 Hotfix

Oppdatering: 18. feb. 2023 @ 9.39

Fix for a Texturing Bug on dedicated servers

Oppdatering: 5. feb. 2023 @ 9.19

Update 0.6.1

Fix:
Wrong model was used for trench top small

Oppdatering: 5. feb. 2023 @ 9.04

Update 0.6.0

Added:
- smaller Trench version
- Trench Cap in 3 versions

improved:
- UV mapping ( zoomed in textures fixed)
- Floor Object now has lower face to be used as a ceiling.

Oppdatering: 25. jan. 2023 @ 5.17

0.5.1 Add Manual Texture Overwrite