Arma 3
Chameleon Trenches
Näytetään 1–10 / 12
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Päivitys: 23.2. klo 15.56
tekijältä Peer/Ocelot

Update 1.1.0
- Change Material to Improve blending in to the Terrain ( thanks to [W] Pyro )

Päivitys: 12.5.2024 klo 5.57
tekijältä Peer/Ocelot

Update 1.0.1.
- Remove ACE and CBA Dependency
- Remove Trenches from Zeus, because its broken.

Päivitys: 7.5.2024 klo 8.23
tekijältä Peer/Ocelot

Update 1.0.0
- Fix Local Only

Päivitys: 27.4.2023 klo 15.47

Update 0.6.4:
Fix:
- Fix Local Only Making Trenches Invisible on dedicated server
- Fix Walkway LOD too high on Trench Bent

Change:
- Trench Objects now have simulation disabled and localonly activated by default

Päivitys: 3.3.2023 klo 7.50

Hotfix 0.6.3.
- fixed potential network perfomance issue

Päivitys: 19.2.2023 klo 3.28

Version 0.6.2 Hotfix

Päivitys: 18.2.2023 klo 9.39

Fix for a Texturing Bug on dedicated servers

Päivitys: 5.2.2023 klo 9.19

Update 0.6.1

Fix:
Wrong model was used for trench top small

Päivitys: 5.2.2023 klo 9.04

Update 0.6.0

Added:
- smaller Trench version
- Trench Cap in 3 versions

improved:
- UV mapping ( zoomed in textures fixed)
- Floor Object now has lower face to be used as a ceiling.

Päivitys: 25.1.2023 klo 5.17

0.5.1 Add Manual Texture Overwrite