XCOM 2
(WotC) Spectrum: Enemies and Aegis Division
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更新:2023年5月12日 @ 10時37分

Removed troopers from advent field training leaders list as that doesn't make as much sense.
Added a visual indicator when psi troopers use their debuff ability. I haven't gotten the flyover text to play nice yet, howerver.

更新:2023年4月27日 @ 19時18分

Unreal Editor had some weird issues. I think they should be good now.

更新:2023年4月27日 @ 9時55分

Hopefully the shader issue will be resolved.

更新:2023年4月25日 @ 16時14分

no really sure why all the changes were reverted

更新:2023年4月25日 @ 15時57分

Somehow my loot changes reverted

更新:2023年4月25日 @ 11時22分

Should fix shredders from using their shredder gun over and over
Lower generous loot drops

更新:2023年1月17日 @ 8時09分

Changed the AI routines to use the base game shoot or reload logic to see if that helps crashes some users are reporting

更新:2023年1月12日 @ 7時38分

Encounter list cleanup accidentally borked retaliation missions. Who wants to face multiple pods made up primarily of riot stun lancers?

更新:2023年1月11日 @ 9時49分

Added the first of the Spectrum Green aliens: the Viper Huntress.
Right now she's just a slightly different Viper with shadowstep but she should start showing up at FL 5 to harass your squad. She's been added to the appropriate follower lists for most enemy mods.

Also did a pass over the encounter lists to balance a few values.

更新:2022年12月31日 @ 8時50分

Adjusted distribution lists to be more in line with other popular enemy mods