XCOM 2
(WotC) Spectrum: Enemies and Aegis Division
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Actualización: 12 MAY 2023 a las 10:37 a. m.

Removed troopers from advent field training leaders list as that doesn't make as much sense.
Added a visual indicator when psi troopers use their debuff ability. I haven't gotten the flyover text to play nice yet, howerver.

Actualización: 27 ABR 2023 a las 7:18 p. m.

Unreal Editor had some weird issues. I think they should be good now.

Actualización: 27 ABR 2023 a las 9:55 a. m.

Hopefully the shader issue will be resolved.

Actualización: 25 ABR 2023 a las 4:14 p. m.

no really sure why all the changes were reverted

Actualización: 25 ABR 2023 a las 3:57 p. m.

Somehow my loot changes reverted

Actualización: 25 ABR 2023 a las 11:22 a. m.

Should fix shredders from using their shredder gun over and over
Lower generous loot drops

Actualización: 17 ENE 2023 a las 8:09 a. m.

Changed the AI routines to use the base game shoot or reload logic to see if that helps crashes some users are reporting

Actualización: 12 ENE 2023 a las 7:38 a. m.

Encounter list cleanup accidentally borked retaliation missions. Who wants to face multiple pods made up primarily of riot stun lancers?

Actualización: 11 ENE 2023 a las 9:49 a. m.

Added the first of the Spectrum Green aliens: the Viper Huntress.
Right now she's just a slightly different Viper with shadowstep but she should start showing up at FL 5 to harass your squad. She's been added to the appropriate follower lists for most enemy mods.

Also did a pass over the encounter lists to balance a few values.

Actualización: 31 DIC 2022 a las 8:50 a. m.

Adjusted distribution lists to be more in line with other popular enemy mods