XCOM 2
(WotC) Spectrum: Enemies and Aegis Division
Ergebnisse 1–10 von 29
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Update: 12. Mai 2023 um 10:37

Removed troopers from advent field training leaders list as that doesn't make as much sense.
Added a visual indicator when psi troopers use their debuff ability. I haven't gotten the flyover text to play nice yet, howerver.

Update: 27. Apr. 2023 um 19:18

Unreal Editor had some weird issues. I think they should be good now.

Update: 27. Apr. 2023 um 9:55

Hopefully the shader issue will be resolved.

Update: 25. Apr. 2023 um 16:14

no really sure why all the changes were reverted

Update: 25. Apr. 2023 um 15:57

Somehow my loot changes reverted

Update: 25. Apr. 2023 um 11:22

Should fix shredders from using their shredder gun over and over
Lower generous loot drops

Update: 17. Jan. 2023 um 8:09

Changed the AI routines to use the base game shoot or reload logic to see if that helps crashes some users are reporting

Update: 12. Jan. 2023 um 7:38

Encounter list cleanup accidentally borked retaliation missions. Who wants to face multiple pods made up primarily of riot stun lancers?

Update: 11. Jan. 2023 um 9:49

Added the first of the Spectrum Green aliens: the Viper Huntress.
Right now she's just a slightly different Viper with shadowstep but she should start showing up at FL 5 to harass your squad. She's been added to the appropriate follower lists for most enemy mods.

Also did a pass over the encounter lists to balance a few values.

Update: 31. Dez. 2022 um 8:50

Adjusted distribution lists to be more in line with other popular enemy mods