XCOM 2
(WotC) Spectrum: Enemies and Aegis Division
Se afișează 1-10 din 29 intrări
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Actualizare: 12 mai 2023 @ 10:37

Removed troopers from advent field training leaders list as that doesn't make as much sense.
Added a visual indicator when psi troopers use their debuff ability. I haven't gotten the flyover text to play nice yet, howerver.

Actualizare: 27 apr. 2023 @ 19:18

Unreal Editor had some weird issues. I think they should be good now.

Actualizare: 27 apr. 2023 @ 9:55

Hopefully the shader issue will be resolved.

Actualizare: 25 apr. 2023 @ 16:14

no really sure why all the changes were reverted

Actualizare: 25 apr. 2023 @ 15:57

Somehow my loot changes reverted

Actualizare: 25 apr. 2023 @ 11:22

Should fix shredders from using their shredder gun over and over
Lower generous loot drops

Actualizare: 17 ian. 2023 @ 8:09

Changed the AI routines to use the base game shoot or reload logic to see if that helps crashes some users are reporting

Actualizare: 12 ian. 2023 @ 7:38

Encounter list cleanup accidentally borked retaliation missions. Who wants to face multiple pods made up primarily of riot stun lancers?

Actualizare: 11 ian. 2023 @ 9:49

Added the first of the Spectrum Green aliens: the Viper Huntress.
Right now she's just a slightly different Viper with shadowstep but she should start showing up at FL 5 to harass your squad. She's been added to the appropriate follower lists for most enemy mods.

Also did a pass over the encounter lists to balance a few values.

Actualizare: 31 dec. 2022 @ 8:50

Adjusted distribution lists to be more in line with other popular enemy mods