토탈워: 워해머 3

토탈워: 워해머 3

Longer Battles Mod
41개 중 31~40개 표시 중
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업데이트: 2023년 2월 13일 오전 6시 08분

Version 1.3

-Adjusted the gate hit points to now be 5x the original (which evidently is now 3x Troy's amount), because the gates were still too flimsy, and because so many regular/common units in WH3 have such strong gate attack strength (again with the goal being to make battery rams more important).

업데이트: 2023년 2월 6일 오전 2시 08분

Version 1.2

-Increased gate hit points by 2x to account for longer battles, to make battering rams useful. In general, the gates are far too weak, as you are able to break them down with one a few minutes of attacks from any melee units. This change strengthens the gates to make them more formidable, to subject the attackers to more missile fire and allow the defender to react more.

업데이트: 2022년 11월 26일 오후 7시 07분

Sync update.

업데이트: 2022년 11월 12일 오전 4시 11분

Version 1.1

-Reduced the Winds of Magic recharge rate in battles (for you and the AI), to account for longer battles (magic recharges at 70% the original rate). This helps mages from being able to blast apart the other armies so easily while both armies fight their longer melee combat. Also, on a general level, this is a very important change because the standard recharge rate was such that you could charge up all your pool of magic from the reserve in as little as 13 and a half minutes (as long as you had no negative penalties applied). This made the items and skills that increased your recharge rate, nearly completely pointless.

업데이트: 2022년 11월 12일 오전 3시 45분

Synchronization update.

업데이트: 2022년 11월 12일 오전 3시 28분

Synchronization update.

업데이트: 2022년 4월 6일 오후 3시 37분

Synchronization update.

업데이트: 2022년 4월 5일 오후 4시 18분

Version 1.

업데이트: 2022년 4월 5일 오후 12시 10분

업데이트: 2022년 4월 5일 오후 12시 04분