Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded
目前顯示第 81-90 項,共 186 項
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更新:2024 年 2 月 5 日 @ 下午 6:14
JaceX 發表

Remove the last script change that started causing crashes

更新:2024 年 2 月 4 日 @ 下午 8:02
JaceX 發表

Change up script to kill off factions that lose their faction leaders

更新:2024 年 2 月 3 日 @ 下午 6:50
JaceX 發表

Fix a few settlement views (Judea, Pontus, Bithynia) that were CTDing due to a missing model

更新:2024 年 2 月 3 日 @ 下午 2:58
JaceX 發表

Update defensive AI to be less defensive, update AI battle formations to be more flexible on the attack, change how hording works so that the AI is likely to hop around the world, fix some Roman recruitment options for cities before Marian reforms, change up mercenary recruitment so that when professional soldiers become more common, factions will prefer professional troops over mercenary ones.

更新:2024 年 1 月 29 日 @ 下午 8:54
JaceX 發表

Upload AI formations to fit better within blocks. Add marian reforms change so that marian reforms requires 5 huge cities to be owned by Roman factions (or to occur in 107BC per history).

更新:2024 年 1 月 28 日 @ 下午 8:30
JaceX 發表

Updated battle AI personalities and AI battle formations to improve overall battle experience.

更新:2024 年 1 月 28 日 @ 下午 2:58
JaceX 發表

Add 10 AI battle formations for small unit formations (less than 10)

更新:2024 年 1 月 27 日 @ 下午 1:19
JaceX 發表

Adding updated battle formations. Tested for a few days. I like the movement of troops now. Haven't tested sieges/ambushes/bridge battles.

更新:2024 年 1 月 25 日 @ 下午 5:37
JaceX 發表

Rebuilt the AI battle formations from nearly scratch. Adjusted the battle AI logic again. Everything is WIP.

更新:2024 年 1 月 21 日 @ 下午 1:09
JaceX 發表

Testing vanilla formations for now.