Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded
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更新:2024年2月5日 @ 18時14分
更新者:JaceX

Remove the last script change that started causing crashes

更新:2024年2月4日 @ 20時02分
更新者:JaceX

Change up script to kill off factions that lose their faction leaders

更新:2024年2月3日 @ 18時50分
更新者:JaceX

Fix a few settlement views (Judea, Pontus, Bithynia) that were CTDing due to a missing model

更新:2024年2月3日 @ 14時58分
更新者:JaceX

Update defensive AI to be less defensive, update AI battle formations to be more flexible on the attack, change how hording works so that the AI is likely to hop around the world, fix some Roman recruitment options for cities before Marian reforms, change up mercenary recruitment so that when professional soldiers become more common, factions will prefer professional troops over mercenary ones.

更新:2024年1月29日 @ 20時54分
更新者:JaceX

Upload AI formations to fit better within blocks. Add marian reforms change so that marian reforms requires 5 huge cities to be owned by Roman factions (or to occur in 107BC per history).

更新:2024年1月28日 @ 20時30分
更新者:JaceX

Updated battle AI personalities and AI battle formations to improve overall battle experience.

更新:2024年1月28日 @ 14時58分
更新者:JaceX

Add 10 AI battle formations for small unit formations (less than 10)

更新:2024年1月27日 @ 13時19分
更新者:JaceX

Adding updated battle formations. Tested for a few days. I like the movement of troops now. Haven't tested sieges/ambushes/bridge battles.

更新:2024年1月25日 @ 17時37分
更新者:JaceX

Rebuilt the AI battle formations from nearly scratch. Adjusted the battle AI logic again. Everything is WIP.

更新:2024年1月21日 @ 13時09分
更新者:JaceX

Testing vanilla formations for now.