Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded
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更新:9 月 10 日 @ 上午 8:25
JaceX 發表

Minor update to Senate/Adirim diplomacy.

更新:9 月 9 日 @ 下午 10:02
JaceX 發表

Complete translations for all languages. Correct some minor localization typos. Fix some missing recruitment options. Add tier 6 temples for various factions. Adjust campaign script to handle hordes and prevent crashes.

更新:9 月 8 日 @ 上午 11:57
JaceX 發表

Fix missing localization for some units (in non-English languages). Expand available Carthaginian temple tiers.

更新:9 月 7 日 @ 下午 10:39
JaceX 發表

Fixed the crashing for once and for all. Tested across all the submitted saves to verify. Also, added translations for all available languages. (German/French/Spanish/Italian/Chinese/Russian)

更新:9 月 6 日 @ 下午 9:20
JaceX 發表

Fix the faction death script

更新:9 月 5 日 @ 下午 10:43
JaceX 發表

Update campaign script to better handle hordes. Add temples and temple tiers to various factions. Adjust AI battle formations all around. Fix some typos in AI battle personalities. Add scripting to cause special event armies to live until they are destroyed.

更新:9 月 2 日 @ 下午 9:07
JaceX 發表

Update AI mercenary recruitment to include logic for mercenary war elephants.

更新:9 月 2 日 @ 下午 8:43
JaceX 發表

Fixed the capturing a final city crash or freeze bug. Added new unit - Mercenary Tribal Slingers (available in Celtic/Germanic regions). Added nomadic wedge formation to horse archer heavy factions.

更新:8 月 28 日 @ 下午 9:38
JaceX 發表

Update settlement mercenary recruitment handling and character conversion

更新:8 月 27 日 @ 下午 10:20
JaceX 發表

Minor changes, adjusted mercenary recruitment so that the player cannot infinitely recruit mercenaries from settlements