Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded
Показані результати 11–20 із 186
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Оновлено: 10 верес. о 8:25
автор: JaceX

Minor update to Senate/Adirim diplomacy.

Оновлено: 9 верес. о 22:02
автор: JaceX

Complete translations for all languages. Correct some minor localization typos. Fix some missing recruitment options. Add tier 6 temples for various factions. Adjust campaign script to handle hordes and prevent crashes.

Оновлено: 8 верес. о 11:57
автор: JaceX

Fix missing localization for some units (in non-English languages). Expand available Carthaginian temple tiers.

Оновлено: 7 верес. о 22:39
автор: JaceX

Fixed the crashing for once and for all. Tested across all the submitted saves to verify. Also, added translations for all available languages. (German/French/Spanish/Italian/Chinese/Russian)

Оновлено: 6 верес. о 21:20
автор: JaceX

Fix the faction death script

Оновлено: 5 верес. о 22:43
автор: JaceX

Update campaign script to better handle hordes. Add temples and temple tiers to various factions. Adjust AI battle formations all around. Fix some typos in AI battle personalities. Add scripting to cause special event armies to live until they are destroyed.

Оновлено: 2 верес. о 21:07
автор: JaceX

Update AI mercenary recruitment to include logic for mercenary war elephants.

Оновлено: 2 верес. о 20:43
автор: JaceX

Fixed the capturing a final city crash or freeze bug. Added new unit - Mercenary Tribal Slingers (available in Celtic/Germanic regions). Added nomadic wedge formation to horse archer heavy factions.

Оновлено: 28 серп. о 21:38
автор: JaceX

Update settlement mercenary recruitment handling and character conversion

Оновлено: 27 серп. о 22:20
автор: JaceX

Minor changes, adjusted mercenary recruitment so that the player cannot infinitely recruit mercenaries from settlements