Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded
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Actualización: 10 SEP a las 8:25
por JaceX

Minor update to Senate/Adirim diplomacy.

Actualización: 9 SEP a las 22:02
por JaceX

Complete translations for all languages. Correct some minor localization typos. Fix some missing recruitment options. Add tier 6 temples for various factions. Adjust campaign script to handle hordes and prevent crashes.

Actualización: 8 SEP a las 11:57
por JaceX

Fix missing localization for some units (in non-English languages). Expand available Carthaginian temple tiers.

Actualización: 7 SEP a las 22:39
por JaceX

Fixed the crashing for once and for all. Tested across all the submitted saves to verify. Also, added translations for all available languages. (German/French/Spanish/Italian/Chinese/Russian)

Actualización: 6 SEP a las 21:20
por JaceX

Fix the faction death script

Actualización: 5 SEP a las 22:43
por JaceX

Update campaign script to better handle hordes. Add temples and temple tiers to various factions. Adjust AI battle formations all around. Fix some typos in AI battle personalities. Add scripting to cause special event armies to live until they are destroyed.

Actualización: 2 SEP a las 21:07
por JaceX

Update AI mercenary recruitment to include logic for mercenary war elephants.

Actualización: 2 SEP a las 20:43
por JaceX

Fixed the capturing a final city crash or freeze bug. Added new unit - Mercenary Tribal Slingers (available in Celtic/Germanic regions). Added nomadic wedge formation to horse archer heavy factions.

Actualización: 28 AGO a las 21:38
por JaceX

Update settlement mercenary recruitment handling and character conversion

Actualización: 27 AGO a las 22:20
por JaceX

Minor changes, adjusted mercenary recruitment so that the player cannot infinitely recruit mercenaries from settlements