Barotrauma

Barotrauma

Enhanced Armaments
Viser 131-140 af 357 forekomster
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Opdatering: 9. dec. 2023 kl. 16:34

Added:

- Experimental Anti-Psy Pills
- Fractal Ore Pile

Changed:

- Fixed errand 45 AP magazine identifiers within NPC loadouts
- Changed RFA sprite

Opdatering: 2. dec. 2023 kl. 15:15

Furry helmets are back, for EVERYONE!

- Added Vanguard Oppressor Assault Rifle
- Nerfed Vanguard and Infil weapon kits (no more prototype weapons)
- Reverted helmet sprite change for Vanguards and Infiltrators (i'll probably use the "new" helmet sprites somewhere else at some point)
- Fixed Pistol AP magazine firing blanks

Opdatering: 21. nov. 2023 kl. 16:39

Anti-bloat time, might cause issues but that's the price we have to pay for bad ideas.


Changed:

- Universally decreased spawn rates for Strange items
- Prototype HMG just uses normal HMG magazines now


Removed:

- Strange Book
- Weapon Case loot items
- Pomegrenade Punch
- Prototype HMG Magazine
- Alien Weapon Crate

Opdatering: 17. nov. 2023 kl. 14:20

- Revamped Heavy Pistol and Heavy SMG magazines (replaced Heavy Pistol AP mag with Burner mags, yes this will be pretty invasive, sorry :/)
- Added Heavy SMG Burner Magazine
- Rebalanced Armoury and Engineering Cabinet
- Revamped Big Bore Shotgun shell sprites

Opdatering: 13. nov. 2023 kl. 10:44

- "Overhauled" backpack (it now no longer makes the other backpacks irrelevant)
- Resprited Stun Grenade
- Fixed Physicorium Tactical Sword typo in NPCs
- Increased 40mm Grenade fabrication costs

Opdatering: 3. nov. 2023 kl. 6:19

Changed stack sizes for almost every item and some minor resprites, also removed the Veteran's Rifle

Opdatering: 27. okt. 2023 kl. 1:25

Furry be Gone, the finest product in the Baro community

- Resprited Vanguard, Infiltrator and Protectorate helmets
- Nerfed Profuse Vomiting (it decays a lot faster)


Removed:

-Volatile Preso Latex Canister
- Noxcious Crystal
- Noxcious Ore (both were remnants of craftable alien weapons, was only good for deconstructing)

Opdatering: 26. okt. 2023 kl. 7:04

Added:

- Surgical Kit

- Combat Tourniquet

- Anthrax Artefact (I was ill and for some reason had this as an idea)

Changed:

- Added a delay on medical equipment, first aid kits now take some time before healing begins

- Fixed strange identifiers for NPC itemsets (how did i not notice them prior?)

- Removed some more redundant sounds (this will cause issues on first load and also with EHA FFE, i've already notified Shorty and he'll update his mod once available to)

Opdatering: 22. okt. 2023 kl. 8:12

Hotfix to a missing weapon sound and an overhaul to special rigs (they can support backpacks again, at the cost of massively decreased non-combat skills)

Opdatering: 21. okt. 2023 kl. 19:16

Added:

- Shotgun flashlights again

Changed:

- Removed some unused sounds and optimized legacy ammo spritesheet
- Removed tankfrag from Physicorium Piercing Shell
- Revamped Heavy SMGs (they now have magazine sprites and better flashlight positions)