Barotrauma

Barotrauma

Enhanced Armaments
Viser 151-160 af 352 forekomster
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Opdatering: 28. aug. 2023 kl. 6:21

Fix to missing light handcannon audio (i amaze myself at times)

Opdatering: 28. aug. 2023 kl. 3:37

Added:

- Ignis Latex Burns

Changed:

Stun caused by projectiles is now probability based (mainly affects automatic weapons, this should remediate the stun locking issue though may need some tweaking)

- Optimized materials spritesheet (it's now half the size)

- Optimized 44 magnum revolver sounds

Opdatering: 21. aug. 2023 kl. 16:16

- Optimized Preso Latex Petrification, Devil's Blood Intoxication, Brunhes Lineavirus and Wasting Disease affliction statuseffects (they now no longer apply per frame)

- Optimised various weapon and medical sounds (removed duplicate higher/lower pitch sounds or made sounds mono, this might also cause sound errors first time around using an item, should fix itself)

- Added separate affliction strength descriptions for Preso Latex Petrification and Devil's Blood Intoxication

Opdatering: 20. aug. 2023 kl. 8:49

Hotfix to Antipsychotic Pills (turns out aliases don't work for fabrication recipes and Haloperiodol uses quite an old identifier)

Opdatering: 19. aug. 2023 kl. 14:19

Added:

- Antipsychotic Pills (The first medical item in quite a long time)
- Psi-Radiation
- Active Fractal Ruin Fragments

Changed:

- Fixed several status effects for items (the Containment Toolbox should actually work with hazardous items now)
- Made Canister shells unloadable into the Railgun Launcher
- Resprited Precision Assault Rifle
- Piercing and Physicorium HEAT shells now have a separate projectile sprite (instead of just firing the whole shell)
- Revealed salvagable wreck materials and added them into their own category

Removed:

- Experimental Grenade Launcher

If any additions, changes or removals are wanted, feel free to announce them either in the Undertow discord via pinging me in #baro-modding or throwing it into one of the discussions here

Opdatering: 17. aug. 2023 kl. 13:48

Added:

- Prototype Assault Revolver

Changed:

- Minor changes to Renegade Assault Carbine, AR and Oppressor AR sprites
- Minor cosmetic changes to a few Prototype weapons
- Changes to fabrication costs and sprite for Renegade Diving Suit
- Made Surplus weapons craftable again
- Resprited Machine Pistol and Deadeye Carbine

Opdatering: 8. aug. 2023 kl. 15:49

Added:

- Interceptor Diving Suit

Fixed:

- Portable Fabricator deconstructor output

- Abandoned outpost NPC ID cards not functioning with the abandoned secure cabinets

Opdatering: 2. aug. 2023 kl. 14:34

Transferred:

- Coalition and Renegade Precision Marksman Rifles to Fuel for the Fire

Removed:

- Renegade Service Revolver(and removed from NPC itemset groups)

Opdatering: 28. juli 2023 kl. 12:35

Changes to wreck spawns

Opdatering: 27. juli 2023 kl. 15:41

- Added Anti-Materiel Durasteel Cartridge

- Overhauled Anti-Materiel Cartridge sprites

- Removed Proto AMR magazine
(yes the M107 now has an internal magazine, it's cursed but i'd rather have that than add 3 separate magazines that are a nightmare to fabricate)