Barotrauma
Enhanced Armaments
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Обновление: 9 дек. 2023 в 16:34
от Micheny

Added:

- Experimental Anti-Psy Pills
- Fractal Ore Pile

Changed:

- Fixed errand 45 AP magazine identifiers within NPC loadouts
- Changed RFA sprite

Обновление: 2 дек. 2023 в 15:15
от Micheny

Furry helmets are back, for EVERYONE!

- Added Vanguard Oppressor Assault Rifle
- Nerfed Vanguard and Infil weapon kits (no more prototype weapons)
- Reverted helmet sprite change for Vanguards and Infiltrators (i'll probably use the "new" helmet sprites somewhere else at some point)
- Fixed Pistol AP magazine firing blanks

Обновление: 21 ноем. 2023 в 16:39
от Micheny

Anti-bloat time, might cause issues but that's the price we have to pay for bad ideas.


Changed:

- Universally decreased spawn rates for Strange items
- Prototype HMG just uses normal HMG magazines now


Removed:

- Strange Book
- Weapon Case loot items
- Pomegrenade Punch
- Prototype HMG Magazine
- Alien Weapon Crate

Обновление: 17 ноем. 2023 в 14:20
от Micheny

- Revamped Heavy Pistol and Heavy SMG magazines (replaced Heavy Pistol AP mag with Burner mags, yes this will be pretty invasive, sorry :/)
- Added Heavy SMG Burner Magazine
- Rebalanced Armoury and Engineering Cabinet
- Revamped Big Bore Shotgun shell sprites

Обновление: 13 ноем. 2023 в 10:44
от Micheny

- "Overhauled" backpack (it now no longer makes the other backpacks irrelevant)
- Resprited Stun Grenade
- Fixed Physicorium Tactical Sword typo in NPCs
- Increased 40mm Grenade fabrication costs

Обновление: 3 ноем. 2023 в 6:19
от Micheny

Changed stack sizes for almost every item and some minor resprites, also removed the Veteran's Rifle

Обновление: 27 окт. 2023 в 1:25
от Micheny

Furry be Gone, the finest product in the Baro community

- Resprited Vanguard, Infiltrator and Protectorate helmets
- Nerfed Profuse Vomiting (it decays a lot faster)


Removed:

-Volatile Preso Latex Canister
- Noxcious Crystal
- Noxcious Ore (both were remnants of craftable alien weapons, was only good for deconstructing)

Обновление: 26 окт. 2023 в 7:04
от Micheny

Added:

- Surgical Kit

- Combat Tourniquet

- Anthrax Artefact (I was ill and for some reason had this as an idea)

Changed:

- Added a delay on medical equipment, first aid kits now take some time before healing begins

- Fixed strange identifiers for NPC itemsets (how did i not notice them prior?)

- Removed some more redundant sounds (this will cause issues on first load and also with EHA FFE, i've already notified Shorty and he'll update his mod once available to)

Обновление: 22 окт. 2023 в 8:12

Hotfix to a missing weapon sound and an overhaul to special rigs (they can support backpacks again, at the cost of massively decreased non-combat skills)

Обновление: 21 окт. 2023 в 19:16

Added:

- Shotgun flashlights again

Changed:

- Removed some unused sounds and optimized legacy ammo spritesheet
- Removed tankfrag from Physicorium Piercing Shell
- Revamped Heavy SMGs (they now have magazine sprites and better flashlight positions)