Barotrauma
Enhanced Armaments
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Actualización: 9 DIC 2023 a las 16:34

Added:

- Experimental Anti-Psy Pills
- Fractal Ore Pile

Changed:

- Fixed errand 45 AP magazine identifiers within NPC loadouts
- Changed RFA sprite

Actualización: 2 DIC 2023 a las 15:15

Furry helmets are back, for EVERYONE!

- Added Vanguard Oppressor Assault Rifle
- Nerfed Vanguard and Infil weapon kits (no more prototype weapons)
- Reverted helmet sprite change for Vanguards and Infiltrators (i'll probably use the "new" helmet sprites somewhere else at some point)
- Fixed Pistol AP magazine firing blanks

Actualización: 21 NOV 2023 a las 16:39

Anti-bloat time, might cause issues but that's the price we have to pay for bad ideas.


Changed:

- Universally decreased spawn rates for Strange items
- Prototype HMG just uses normal HMG magazines now


Removed:

- Strange Book
- Weapon Case loot items
- Pomegrenade Punch
- Prototype HMG Magazine
- Alien Weapon Crate

Actualización: 17 NOV 2023 a las 14:20

- Revamped Heavy Pistol and Heavy SMG magazines (replaced Heavy Pistol AP mag with Burner mags, yes this will be pretty invasive, sorry :/)
- Added Heavy SMG Burner Magazine
- Rebalanced Armoury and Engineering Cabinet
- Revamped Big Bore Shotgun shell sprites

Actualización: 13 NOV 2023 a las 10:44

- "Overhauled" backpack (it now no longer makes the other backpacks irrelevant)
- Resprited Stun Grenade
- Fixed Physicorium Tactical Sword typo in NPCs
- Increased 40mm Grenade fabrication costs

Actualización: 3 NOV 2023 a las 6:19

Changed stack sizes for almost every item and some minor resprites, also removed the Veteran's Rifle

Actualización: 27 OCT 2023 a las 1:25

Furry be Gone, the finest product in the Baro community

- Resprited Vanguard, Infiltrator and Protectorate helmets
- Nerfed Profuse Vomiting (it decays a lot faster)


Removed:

-Volatile Preso Latex Canister
- Noxcious Crystal
- Noxcious Ore (both were remnants of craftable alien weapons, was only good for deconstructing)

Actualización: 26 OCT 2023 a las 7:04

Added:

- Surgical Kit

- Combat Tourniquet

- Anthrax Artefact (I was ill and for some reason had this as an idea)

Changed:

- Added a delay on medical equipment, first aid kits now take some time before healing begins

- Fixed strange identifiers for NPC itemsets (how did i not notice them prior?)

- Removed some more redundant sounds (this will cause issues on first load and also with EHA FFE, i've already notified Shorty and he'll update his mod once available to)

Actualización: 22 OCT 2023 a las 8:12

Hotfix to a missing weapon sound and an overhaul to special rigs (they can support backpacks again, at the cost of massively decreased non-combat skills)

Actualización: 21 OCT 2023 a las 19:16

Added:

- Shotgun flashlights again

Changed:

- Removed some unused sounds and optimized legacy ammo spritesheet
- Removed tankfrag from Physicorium Piercing Shell
- Revamped Heavy SMGs (they now have magazine sprites and better flashlight positions)