XCOM 2
[Deprecated]Proficiency Class Plugin: Combat Engineer 1.91
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更新于:2021 年 10 月 19 日 下午 5:47

bugfixes

更新于:2021 年 10 月 10 日 上午 6:50

1.5 : Fix to Mini Kinetic Plating - now working as intended. - Big Thanks to Rusty, Tesla and MitzRuti for sorting the fix.

更新于:2021 年 9 月 16 日 下午 8:19

MAJOR Update 1.4:
- Fixed Mini Kinetic Plating to NOT remove existing Shielding, and to increase maximum shielding by 2.
- Fixed Combat Engineer stat progression not applying.
- Rebalance native Ablative Shielding - +2 granted at Squaddie, random roll 0-2 granted at Cpl.(2), Lt.(4) & Major. (6)
-Reworked Proficiency: Chemical Mixtures to grant Blast Padding and removed it from Squaddie row, moving Incinerator up to 4th row to improve consistency of visibility.
-Existing Combat Engineers will need to be rebuilt to benefit from these changes (except for the change to MKP).

更新于:2021 年 9 月 11 日 下午 4:59

1.3 Added Xcom Trinkets DPS support for Starting Trinkets.
Enabled Secondary Weapon PsiAmp for PexM 3.0 support as standard.

更新于:2021 年 9 月 10 日 下午 3:43

Replaced Energy Shield with brand new perk : Cloistered Shielding

更新于:2021 年 9 月 5 日 下午 6:38

fixed Supply cost visualisation for GTS

更新于:2021 年 9 月 5 日 上午 6:14

1.1: various fixes, added High Pressure to Random Deck 2. Improved Photobooth support.

更新于:2021 年 9 月 4 日 下午 7:06

更新于:2021 年 9 月 4 日 下午 2:52