XCOM 2
[Deprecated]Proficiency Class Plugin: Combat Engineer 1.91
Se afișează 11-19 din 19 intrări
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Actualizare: 19 oct. 2021 @ 17:47

bugfixes

Actualizare: 10 oct. 2021 @ 6:50

1.5 : Fix to Mini Kinetic Plating - now working as intended. - Big Thanks to Rusty, Tesla and MitzRuti for sorting the fix.

Actualizare: 16 sept. 2021 @ 20:19

MAJOR Update 1.4:
- Fixed Mini Kinetic Plating to NOT remove existing Shielding, and to increase maximum shielding by 2.
- Fixed Combat Engineer stat progression not applying.
- Rebalance native Ablative Shielding - +2 granted at Squaddie, random roll 0-2 granted at Cpl.(2), Lt.(4) & Major. (6)
-Reworked Proficiency: Chemical Mixtures to grant Blast Padding and removed it from Squaddie row, moving Incinerator up to 4th row to improve consistency of visibility.
-Existing Combat Engineers will need to be rebuilt to benefit from these changes (except for the change to MKP).

Actualizare: 11 sept. 2021 @ 16:59

1.3 Added Xcom Trinkets DPS support for Starting Trinkets.
Enabled Secondary Weapon PsiAmp for PexM 3.0 support as standard.

Actualizare: 10 sept. 2021 @ 15:43

Replaced Energy Shield with brand new perk : Cloistered Shielding

Actualizare: 5 sept. 2021 @ 18:38

fixed Supply cost visualisation for GTS

Actualizare: 5 sept. 2021 @ 6:14

1.1: various fixes, added High Pressure to Random Deck 2. Improved Photobooth support.

Actualizare: 4 sept. 2021 @ 19:06

Actualizare: 4 sept. 2021 @ 14:52