XCOM 2

XCOM 2

[Deprecated]Proficiency Class Plugin: Combat Engineer 1.91
Zobrazuje se 11–19 z 19 položek
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Aktualizace: 19. říj. 2021 v 17.47

bugfixes

Aktualizace: 10. říj. 2021 v 6.50

1.5 : Fix to Mini Kinetic Plating - now working as intended. - Big Thanks to Rusty, Tesla and MitzRuti for sorting the fix.

Aktualizace: 16. zář. 2021 v 20.19

MAJOR Update 1.4:
- Fixed Mini Kinetic Plating to NOT remove existing Shielding, and to increase maximum shielding by 2.
- Fixed Combat Engineer stat progression not applying.
- Rebalance native Ablative Shielding - +2 granted at Squaddie, random roll 0-2 granted at Cpl.(2), Lt.(4) & Major. (6)
-Reworked Proficiency: Chemical Mixtures to grant Blast Padding and removed it from Squaddie row, moving Incinerator up to 4th row to improve consistency of visibility.
-Existing Combat Engineers will need to be rebuilt to benefit from these changes (except for the change to MKP).

Aktualizace: 11. zář. 2021 v 16.59

1.3 Added Xcom Trinkets DPS support for Starting Trinkets.
Enabled Secondary Weapon PsiAmp for PexM 3.0 support as standard.

Aktualizace: 10. zář. 2021 v 15.43

Replaced Energy Shield with brand new perk : Cloistered Shielding

Aktualizace: 5. zář. 2021 v 18.38

fixed Supply cost visualisation for GTS

Aktualizace: 5. zář. 2021 v 6.14

1.1: various fixes, added High Pressure to Random Deck 2. Improved Photobooth support.

Aktualizace: 4. zář. 2021 v 19.06

Aktualizace: 4. zář. 2021 v 14.52