Project Zomboid

Project Zomboid

KillCount
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Uppdatering: 16 jan, 2022 @ 6:57

version 1.11

  • add a tab for detailed counter.
  • add a counter per weapon category. (works with old games but not retroactive on kill counts)
  • add a counter per weapon type. (works with old games but not retroactive on kill counts)

Uppdatering: 25 dec, 2021 @ 6:06

version 1.10

  • bug correction: reactivate for solo games.

Uppdatering: 23 dec, 2021 @ 3:13

version 1.9

  • optimise server performances for multiplayer.

Uppdatering: 14 dec, 2021 @ 16:34

version 1.8

  • avoid counting range weapon kills from driving position in a car as car kills. Those are weapon kills.

Uppdatering: 13 dec, 2021 @ 12:43

version 1.7

  • adapt kill count to B41.60 and multiplayer.
  • Car kills now count only kills for the driver.
  • Fire kills are counted for everyone connected.

Uppdatering: 5 sep, 2021 @ 5:16

version 1.6

- remove from the total the kills by pushing that are not handled by genuine counter.
- implement traduction.

Uppdatering: 10 aug, 2021 @ 13:21

version 1.5

- corrects the potentially incorrect fire & car kill counters for respawned zombies (B41.50).

Uppdatering: 8 aug, 2021 @ 8:40

version 1.4

- replace number of zombies killed in the PostDeathUI text by the total from this mod (so it will include fire and car kills).
- corrects the potentially incorrect fire & car kill counters for respawned zombies (B41.53+).

Uppdatering: 29 jul, 2021 @ 12:31

version 1.3

- correct formatting to not overlap when a new power of 10 for weapon kills is reached.

Uppdatering: 27 jul, 2021 @ 14:54

version 1.2

- distinguish fire kills from car kills
- now works the same for B41.50 & B41.52. (obviously not maintained for B41.51)