Project Zomboid

Project Zomboid

KillCount
371 条留言
enzo lmao! 9 月 29 日 下午 3:52 
is this mod now redundant or is it still worth running after 42.12?
Tchernobill  [作者] 9 月 28 日 上午 8:58 
Version 1.30 is out.
Weapon categories are now back to what they were for NEW kills.
Kills made with v1.29 (swinging, etc...) will NOT be corrected retroactively (sorry).

As always, Ask your questions on Discord mod_support channel [discord.gg].
Cтapый senior_pilot 9 月 28 日 上午 3:55 
new stabs and swings dont count in evolving traits world
Hokaie 9 月 25 日 下午 4:49 
The mod is displaying "errors" with the new update, maybe because now the car kills are already counted ?
mercury 9 月 24 日 上午 9:36 
also for those people who are wondering if the mod works with bandits, yes it does.
mercury 9 月 24 日 上午 9:33 
yoo, @p6kocka thx u, it really helps me. When i moved mod before everything else it fixed :spiffo:
p6kocka 5 月 1 日 下午 10:14 
@Pain Fixed it. You have to move this mod before everything else in the Order window to fix it.
p6kocka 5 月 1 日 上午 1:19 
@Pain I have the same isue
Pain 4 月 30 日 下午 12:37 
When I open the tab info it goes down to the end of the screen how to fix it? https://imgur.com/a/fC0WUbk https://imgur.com/a/53ROEAV
LiliPuppy <3 4 月 15 日 下午 9:22 
Is there a way to export all kills and the weapons used? Even if its just like, push a button and wait for it to generate? I love seeing how many kills I can get with different weapons and think it would be neat to put that data into a spreadsheet.
breweries 4 月 5 日 上午 9:55 
In my experience, it registers SOME firearm kills while using ATRO, about 1 in 10 will register. I currently have 42 registered kills on my multiplayer server, but I've shot hundreds of rounds of ammo at the zombies.
sellin_my_soul 3 月 26 日 上午 7:21 
Just mentioning that KillCount doesn't register firearm kills made when using ATRO, in case there's something that can be done to fix it on this end
Rusty #DopeRust 3 月 20 日 上午 4:20 
@Tchernobill, firstly, thank you from the bottom of my heart for keeping the mod updated to the new build, awesome work.

Second, i wanted to second what was already said, your mod, currently isnt counting firearms kills, only hand-weapon ones, hope you have a fix soon.

Keep the awesome work you do, cheers.
Joey Bagodonuts 3 月 19 日 下午 7:23 
firearm kills arent showing up
Dangel 3 月 2 日 下午 6:25 
não esta contando as mortes com o mod "Advanced Trajectory's''.
SolarMaximum 2 月 25 日 下午 4:27 
@The Beast i was having the same issue and fixed it by moving killcount and more traits above the bandits mod (I'm guessing you have it too) the bandits mod has a setting that tracks bandit kills which conflicts with this one.
The Beast 2 月 25 日 上午 7:40 
I am playing with a few mods (I use this because of more traits mod) and when I open my info, the kill count just goes down to the bottom of the screen, what could cause that ?
Pavlus 2 月 23 日 上午 1:47 
It looks like this mod not working with "Advanced Trajectory's Realistic Overhaul" because it don't count kills with firearms.
Bananaut 2 月 16 日 上午 9:43 
bruh what yall saying its literally working flawlessly on other mods, i have heavily modded save rn and no issues in it...

comment on bandits mod/week one mod that yall saying to add compatability with this and not here lmao
Altay995 2 月 16 日 上午 8:57 
need an update, causing the character info panel in game to crash
Viruana 2 月 15 日 上午 3:20 
Putting this mod at the bottom of the load order does not fix the issue with Bandits/Week One.
Doogla 2 月 14 日 下午 2:28 
Recently, I can't get this to work on a vanilla server running only this mod. All the extra traits mods require this so they all no longer work. Does anyone else have this experience?
EVA I 2 月 13 日 下午 3:58 
Dont work with mod Bandits...
[NCE]RotInPixels 2 月 7 日 上午 10:18 
Does this work for B42?
Draftlight 1 月 30 日 下午 1:20 
@Chazza simply just put it at the bottom of the load order
Chazza 1 月 27 日 下午 1:53 
@RedStaR what is the mod load order
RedStaR 1 月 26 日 上午 11:11 
I found a fix for now I think for the Bandits mod issue, just change the mod load order.
Chazza 1 月 25 日 上午 8:27 
doesnt work with the bandits mod i also habe the exact same problem as GoSu
GoSu 1 月 25 日 上午 3:28 
I think there is an incompatability with the bandits mod. Anytime I load the two the player info screen starts expanding vertical to the bottom of the screen. I noticed he has an option to track bandit kills so maybe thats why.
yoblex 1 月 24 日 上午 9:57 
hi, I want to make a bot that will display statistics, can you tell me where the kill data is stored?:bbtcat:
Tchernobill  [作者] 1 月 22 日 下午 6:38 
@Hellbent try more :)
Hellbent 1 月 22 日 下午 6:07 
I think IDidNaat_OhHiMark may be right. Had a save where I had almost 2 months of spear usage (lvl 4) and short blunt (lvl 2), not even 1 maintenance. Might be worth looking into? Just trying to help.
Art Tippet 1 月 18 日 下午 4:20 
Ciao! @Tchernobill.
I translated your mod into Italian, thanks for your work and for sharing it with the community!
RedStaR 1 月 18 日 上午 11:29 
@Mcguigz I have the same issue
McGuigz 1 月 18 日 上午 11:04 
I have a strange issue that ive fixed by disabling the bandits kill count feature in the sandbox settings, when i go to the Health menu and go to the info tab the box will go to the bottom of the screen rendering it impossible to see the actual kill count, on turning off this bandits setting it fixed the issue
Tchernobill  [作者] 1 月 14 日 下午 12:46 
@IDidNaat_OhHiMark Feel free to give arguments *grab popcorn*
IDidNaat_OhHiMark 1 月 14 日 下午 12:13 
I'm 95% sure that this mod is currently disabling maintenance XP. (Single Player)
McGuigz 1 月 13 日 下午 6:45 
Mod was working fine but is now broken
Одноглазий Геній 1 月 6 日 下午 1:52 
why mod not working in b42?
Pantstain 1 月 3 日 下午 1:01 
simphany update your shit. plain and simple. other ppl shouldnt have to pander to you because you dont like change.
Death Incarnate 1 月 1 日 上午 3:12 
Do I have to start a new game to use the mod? I'm just playing with a friend
thesimphany 2024 年 12 月 28 日 下午 4:12 
Please consider to keep a build 41 Version for those of us That will be remaining on Build 41 And the servers and files we have used for Years
Friendly Fire Fredrick 2024 年 12 月 27 日 下午 8:29 
How do I get this working on B42? it doesn't appear in my list
James Dean 2024 年 12 月 27 日 上午 9:06 
Love the mod! Thank you for the swift update for B42 compatibility. Quick question though, I see in the mod settings there's an option to have the kill count displayed during the death text scroll. After a ten day play through on the unstable B42, I died but did not see this information in the text scroll. I'm not sure if I've done something wrong while setting the mod up, or if it's a bug (as the kills shown correctly while alive and checking the character sheet), so if there's anything you can point me to, that'd be great!
axKuro 2024 年 12 月 25 日 下午 3:07 
is there any way to remove the fire and car kills from counting and just have the vanilla character info screen but keep the kill count tab for looking at specific weapon kills?
Tchernobill  [作者] 2024 年 12 月 24 日 上午 8:53 
@darrenkyle incompatibility with another mod that changes the Character kills tab
darr3n.m 2024 年 12 月 23 日 下午 7:43 
I am not sure if this mod is 100% the root cause of this bug, but I suspecting it is. At the start of a game in B42, when I kill my first zombie then go to my character tab, the bottom of the list where it shows the zombie kill count expands empty space all the way to the bottom of my screen and it keeps expanding until i can't see the kill count on my monitor. Any idea why this is?
Azure Moonlight 2024 年 12 月 22 日 上午 9:01 
Huh, thats interesting. I suppose thats going to be their issue to fix then. I admittedly hadn't played with guns without the mod, just been slowly re-enabling them as they update for B42. I appreciate the update on why its happening!
Tchernobill  [作者] 2024 年 12 月 22 日 上午 6:55 
@Azure Moonlight The problem with shotguns comes from B42 vanilla (counting 2 kills when multihitting one same zombie)
Daedalus 2024 年 12 月 21 日 下午 4:37 
Welcome to the Kill Count where we tally up the victim in all our favourite horror movies and video games, Im James A Janisse and today we are looking at Project Zomboid.