Project Zomboid

Project Zomboid

KillCount
Ergebnisse 21–30 von 33
< 1  2  3  4 >
Update: 16. Jan. 2022 um 8:08

broken 1.11

Update: 16. Jan. 2022 um 6:57

version 1.11

  • add a tab for detailed counter.
  • add a counter per weapon category. (works with old games but not retroactive on kill counts)
  • add a counter per weapon type. (works with old games but not retroactive on kill counts)

Update: 25. Dez. 2021 um 6:06

version 1.10

  • bug correction: reactivate for solo games.

Update: 23. Dez. 2021 um 3:13

version 1.9

  • optimise server performances for multiplayer.

Update: 14. Dez. 2021 um 16:34

version 1.8

  • avoid counting range weapon kills from driving position in a car as car kills. Those are weapon kills.

Update: 13. Dez. 2021 um 12:43

version 1.7

  • adapt kill count to B41.60 and multiplayer.
  • Car kills now count only kills for the driver.
  • Fire kills are counted for everyone connected.

Update: 5. Sep. 2021 um 5:16

version 1.6

- remove from the total the kills by pushing that are not handled by genuine counter.
- implement traduction.

Update: 10. Aug. 2021 um 13:21

version 1.5

- corrects the potentially incorrect fire & car kill counters for respawned zombies (B41.50).

Update: 8. Aug. 2021 um 8:40

version 1.4

- replace number of zombies killed in the PostDeathUI text by the total from this mod (so it will include fire and car kills).
- corrects the potentially incorrect fire & car kill counters for respawned zombies (B41.53+).

Update: 29. Jul. 2021 um 12:31

version 1.3

- correct formatting to not overlap when a new power of 10 for weapon kills is reached.