Project Zomboid

Project Zomboid

KillCount
Viser 21–30 av 33 bidrag
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Oppdatering: 16. jan. 2022 @ 8.08

broken 1.11

Oppdatering: 16. jan. 2022 @ 6.57

version 1.11

  • add a tab for detailed counter.
  • add a counter per weapon category. (works with old games but not retroactive on kill counts)
  • add a counter per weapon type. (works with old games but not retroactive on kill counts)

Oppdatering: 25. des. 2021 @ 6.06

version 1.10

  • bug correction: reactivate for solo games.

Oppdatering: 23. des. 2021 @ 3.13

version 1.9

  • optimise server performances for multiplayer.

Oppdatering: 14. des. 2021 @ 16.34

version 1.8

  • avoid counting range weapon kills from driving position in a car as car kills. Those are weapon kills.

Oppdatering: 13. des. 2021 @ 12.43

version 1.7

  • adapt kill count to B41.60 and multiplayer.
  • Car kills now count only kills for the driver.
  • Fire kills are counted for everyone connected.

Oppdatering: 5. sep. 2021 @ 5.16

version 1.6

- remove from the total the kills by pushing that are not handled by genuine counter.
- implement traduction.

Oppdatering: 10. aug. 2021 @ 13.21

version 1.5

- corrects the potentially incorrect fire & car kill counters for respawned zombies (B41.50).

Oppdatering: 8. aug. 2021 @ 8.40

version 1.4

- replace number of zombies killed in the PostDeathUI text by the total from this mod (so it will include fire and car kills).
- corrects the potentially incorrect fire & car kill counters for respawned zombies (B41.53+).

Oppdatering: 29. juli 2021 @ 12.31

version 1.3

- correct formatting to not overlap when a new power of 10 for weapon kills is reached.