Project Zomboid

Project Zomboid

KillCount
Visar 1–10 av 33 poster
< 1  2  3  4 >
Uppdatering: 4 okt @ 0:11

version 1.31
Adds back explosion kills
Uses B42.12.1 WeaponCategory

Uppdatering: 28 sep @ 8:53

Version 1.30 aka Weapon Categories
Get back "real" weapon categories.

Uppdatering: 25 sep @ 13:10

Version 1.29 aka B42.12

  • Car kills are now partially counted by vanilla. This can create counters discrepencies.
  • Explosion Kills (e.g. Pipe Bombs kills) are not computed correctly by the mod anymore. They are part of vanilla counter though. This can create counters discrepencies.
  • Weapon category is not available anymore. It is replaced by subcategory if available, "Other" if not.
  • Ask your questions on Discord mod_support channel[discord.gg].

Uppdatering: 17 dec, 2024 @ 18:16

version 1.28 aka Bomber

  • compatibility B42

Uppdatering: 27 sep, 2024 @ 13:21

version 1.27

  • adds Bandit character screen compatibility.

Uppdatering: 29 aug, 2023 @ 2:08

version 1.26

  • corrects crash on kill in solo.

Uppdatering: 28 aug, 2023 @ 7:56

version 1.25

  • adds a sandbox option to remove dead players count (for large, non-wiping servers).
  • adds a sandbox option to remove kill count sharing (just in case).

Uppdatering: 2 aug, 2023 @ 8:21

version 1.24

  • allows to hide/show dead characters in the kills list (hidden by default).
  • shows the characters combo event when only one character is available.
  • removes category switch logs.

Uppdatering: 17 jul, 2023 @ 11:02

version 1.23

  • handles multiple characters by one same players.
  • shows Kills from the start.
  • handles missing sandbox options.

Uppdatering: 14 jul, 2023 @ 16:55

version 1.22 aka LarryEnticer75

  • [Solo only] includes explosion fire and car kills in total on Kills tab.
  • Corrects data export (when requested by sandbox options) when no fire / car / explosion kill occurred.