Space Engineers

Space Engineers

Neptine Ship AI
15개 중 1~10개 표시 중
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업데이트: 2020년 12월 11일 오전 11시 15분

Resolved issue regarding incorrect removal of entities on grids with multiple sensors

업데이트: 2020년 12월 11일 오전 11시 09분

Removed Condition Blue based on proximity to Asteroids for static grids

업데이트: 2020년 11월 29일 오후 1시 28분

Fixed issue where various sets of blocks (text panels, LCDs, doors, thrusters) would be pulled from connected ships
Only mechanically connected blocks will be pulled (same grid, or connected through hinge, rotor, piston, or wheel)

업데이트: 2020년 11월 28일 오후 1시 06분

AutoDoors no longer automatically open during a Lockdown (they will still automatically close)

업데이트: 2020년 11월 28일 오후 1시 02분

Lockdown now causes a condition Yellow

업데이트: 2020년 11월 28일 오후 12시 59분

Autoland and Lockdown features can now be accessed without using the command menu; pass argument "Autoland" or "Lockdown" to the programmable block to perform these commands.
They are still accessible through the default command menu.

업데이트: 2020년 11월 27일 오후 2시 39분

Updated the Entity Detection so that it removes Entities it should be able to detect, but isn't
(If it thinks there's a player at some point but that point is covered by a sensor that should be able to detect them, it removes the player from the list)

업데이트: 2020년 11월 12일 오후 5시 37분

Tweaked the Enemy Detection such that it will not lock doors if a friendly player is closer than the enemy player

업데이트: 2020년 11월 12일 오후 4시 32분

Added an AutoDoor feature: the AI will automatically open doors containing a customizable name, set by default to "AutoDoor"

업데이트: 2020년 11월 12일 오후 3시 50분

Added light-color changing support for lockdown mode; customizable name, only works if the name field is filled