Stellaris
Red matter energy v2.13
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Actualización: 6 MAR 2024 a las 16:51

  • update for version 3.11.*

Actualización: 19 DIC 2023 a las 8:00

  • update for version 3.10.*

Actualización: 1 JUL 2023 a las 2:04

  • update for version 3.8.*

Actualización: 4 DIC 2022 a las 11:08

  • update translations (i forgot to copy some files XD)

Actualización: 4 DIC 2022 a las 10:39

  • update for version 3.6.*

Actualización: 14 OCT 2022 a las 4:39

  • modification of a building

Actualización: 14 OCT 2022 a las 1:49

  • ajout du numéro sur les boucliers à matière noire et psionique

Actualización: 11 OCT 2022 a las 6:21

  • a new technology "Red Matter Buildings" and costs 100000
    • Red Matter Buildings (requires "Red Matter Energy" tech to research)
      • unlocks slightly modified buildings of fallen empires (all buildings are available in all in-game languages)

Actualización: 6 OCT 2022 a las 3:14

  • components cost adjustment

Actualización: 4 OCT 2022 a las 6:44

  • "Red matter energy" technology has been split into two, each costs 100000
    • Red matter energy (now requires "Dark matter energy" technology to research)
      • megastructure building ability +1
      • megastructure construction speed +50%
      • planetary construction speed +50%
      • search speed +20%
    • Red matter armament (requires "Red matter energy" technology to research)
      • unlocks all weapons, etc using red matter
  • added 3 new red matter weapons
  • fixed the "Red matter autocannon" icon not being taken into account when installed on a ship
  • fixed "Red matter battle computers" failing to activate on "Defense platforms" and "Ion cannons"