RimWorld
RPG Style Inventory CE Revived [1.0-1.6]
Показані результати 21–30 із 32
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Оновлено: 4 берез. 2020 о 8:27

Suppressed the patch error when no vanilla inventory tab is left to patch.

Оновлено: 4 берез. 2020 о 8:26

[Auto-generated text]: Update on 3/4/2020 8:26:04 AM.

Оновлено: 3 берез. 2020 о 18:54

Patched all pawn's def such that they use GUI for inventory (instead of vanilla or original CE impl). This mod's loading time at game startup might grow linearly with the number of mods you have, but not by much

Оновлено: 3 берез. 2020 о 18:53

[Auto-generated text]: Update on 3/3/2020 6:53:16 PM.

Оновлено: 29 лют. 2020 о 20:31

Realized Dual Wield doesn't really work with CE; don't show the slot for off-hand weapon.

Оновлено: 29 лют. 2020 о 18:27

For List View, delegate to CE inventory implementation instead of Vanilla implementation

Оновлено: 28 лют. 2020 о 18:54

Rearranged Main, shield and off hand equipment into a triangle formation.

Оновлено: 28 лют. 2020 о 8:31

* Removed the concept of a right-hand shield for now. Will add it back if anyone can show me such thing exists.
* Rearrange the equipment area

Оновлено: 28 лют. 2020 о 7:57

* Backward compatibility with shields not using the Shield layer (Belt instead).
* Tooltip for Secondary Equipment changed to reflect it is for dual wield offhand weapons.

Оновлено: 28 лют. 2020 о 0:37

Sending out a non-Debug dll, otherwise it might log spam