RimWorld
RPG Style Inventory CE Revived [1.0-1.6]
32 sonuçtan 21 ile 30 arası gösteriliyor
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Güncelleme: 4 Mar 2020 @ 8:27

Suppressed the patch error when no vanilla inventory tab is left to patch.

Güncelleme: 4 Mar 2020 @ 8:26

[Auto-generated text]: Update on 3/4/2020 8:26:04 AM.

Güncelleme: 3 Mar 2020 @ 18:54

Patched all pawn's def such that they use GUI for inventory (instead of vanilla or original CE impl). This mod's loading time at game startup might grow linearly with the number of mods you have, but not by much

Güncelleme: 3 Mar 2020 @ 18:53

[Auto-generated text]: Update on 3/3/2020 6:53:16 PM.

Güncelleme: 29 Şub 2020 @ 20:31

Realized Dual Wield doesn't really work with CE; don't show the slot for off-hand weapon.

Güncelleme: 29 Şub 2020 @ 18:27

For List View, delegate to CE inventory implementation instead of Vanilla implementation

Güncelleme: 28 Şub 2020 @ 18:54

Rearranged Main, shield and off hand equipment into a triangle formation.

Güncelleme: 28 Şub 2020 @ 8:31

* Removed the concept of a right-hand shield for now. Will add it back if anyone can show me such thing exists.
* Rearrange the equipment area

Güncelleme: 28 Şub 2020 @ 7:57

* Backward compatibility with shields not using the Shield layer (Belt instead).
* Tooltip for Secondary Equipment changed to reflect it is for dual wield offhand weapons.

Güncelleme: 28 Şub 2020 @ 0:37

Sending out a non-Debug dll, otherwise it might log spam