Project Zomboid
Customizable Zombies
Показване на 81 — 90 от 102 постъпления
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Обновление: 14 февр. 2020 в 23:34

  • Code optimization.

Обновление: 14 февр. 2020 в 23:13

  • Fixed bug that caused errors at random times.

Обновление: 14 февр. 2020 в 22:58

  • Added extra utility code.

Обновление: 14 февр. 2020 в 21:43

  • Code optimization.

Обновление: 14 февр. 2020 в 16:19

  • Fixed one line of code in the new revamped code that determines what a zombie should be.

Обновление: 14 февр. 2020 в 15:49

  • Revamped some code.

Обновление: 14 февр. 2020 в 15:35

  • Fixed bug: "fContents" was not localized so this would cause mod issues amongst any mod that used this variable name.

    It is now localized to the one script to prevent this issue. "local fContents"

Обновление: 14 февр. 2020 в 12:29

- Some reorganizing of code and some optimization.

Обновление: 14 февр. 2020 в 10:49

Reverting changes back to an old stable update:

[Update: Feb 12 @ 4:30pm]
- Changed the random number generator. Because of the way floats work and how ZombRandFloat returns floats (known to return Floating Point Errors in some cases), I decided to replaced it with ZombRand.

  • OLD: local rand1 = ZombRandFloat(1, 1000)
  • NEW: local rand1 = ZombRand(1000) + 1

  • 1000 = 100.0%

Обновление: 14 февр. 2020 в 3:00

- Small optimization fix.