Dota 2
Epic Boss Fight Reborn
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Mis à jour le : 28 avr. 2023 à 6h57

techies fix
implemented disable help

Mis à jour le : 28 avr. 2023 à 4h57

GENERAL
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- Dealing 4.8% max hp to a boss instantly clears a stack of Enrage, rather than it waiting to update until the next cycle.
- A hero dying without reincarnating clears all stacks of Enrage from all units and delays the next cycle by 90 seconds. A hero dying with reincarnation clears 1 stack, but does not delay the cycle.

ITEMS
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- 7.33 Black King Bar parity for items.
- Removed Black King Bar from Signet of Destiny line, wasn't intended and wasn't working.
- Fixed Guardian Greaves line not getting Avatar's buff.

Mis à jour le : 26 avr. 2023 à 4h04

staggered unit removal so beginning a round is less hiccupy
fix to timbersaw chakram

Mis à jour le : 26 avr. 2023 à 3h49

Reworked unit garbage collection to be manual to have less crashes due to that in the future

ITEMS
===============
- Radiance damage changed back from 50 to 150.
- Glepinir damage changed from 180 to 800
- Dagon damage from 800 to 1200.
- Signet of Destiny from 800 to 1200.

Mis à jour le : 26 avr. 2023 à 1h42

fixed a bug where ignite inexplicably crashes the game

Mis à jour le : 26 avr. 2023 à 0h32

some minion and dummy unit precaching in case this causes the crash

Mis à jour le : 26 avr. 2023 à 0h25

some precaching changes to hopefully prevent crashes

Mis à jour le : 25 avr. 2023 à 9h39

fix to enemies always acting as if there are 10 players

Mis à jour le : 25 avr. 2023 à 8h37

reduced boss attack damage on all difficulties to be more in line with the new stats gains (reduced more early)
meepo disabled until i can figure out what is going on with that little guy

Mis à jour le : 25 avr. 2023 à 5h31

fix to mmr swinging wildly?