Dota 2
Epic Boss Fight Reborn
目前顯示第 371-380 項,共 576 項
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更新:2023 年 4 月 26 日 @ 上午 4:04

staggered unit removal so beginning a round is less hiccupy
fix to timbersaw chakram

更新:2023 年 4 月 26 日 @ 上午 3:49

Reworked unit garbage collection to be manual to have less crashes due to that in the future

ITEMS
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- Radiance damage changed back from 50 to 150.
- Glepinir damage changed from 180 to 800
- Dagon damage from 800 to 1200.
- Signet of Destiny from 800 to 1200.

更新:2023 年 4 月 26 日 @ 上午 1:42

fixed a bug where ignite inexplicably crashes the game

更新:2023 年 4 月 26 日 @ 上午 12:32

some minion and dummy unit precaching in case this causes the crash

更新:2023 年 4 月 26 日 @ 上午 12:25

some precaching changes to hopefully prevent crashes

更新:2023 年 4 月 25 日 @ 上午 9:39

fix to enemies always acting as if there are 10 players

更新:2023 年 4 月 25 日 @ 上午 8:37

reduced boss attack damage on all difficulties to be more in line with the new stats gains (reduced more early)
meepo disabled until i can figure out what is going on with that little guy

更新:2023 年 4 月 25 日 @ 上午 5:31

fix to mmr swinging wildly?

更新:2023 年 4 月 25 日 @ 上午 4:58

https://yahnich.github.io/
neutral and boss changes this part of 1.00

更新:2023 年 4 月 24 日 @ 下午 1:31

abandons break the game again