Dota 2
Epic Boss Fight Reborn
Näytetään 371–380 / 576
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Päivitys: 26.4.2023 klo 4.04

staggered unit removal so beginning a round is less hiccupy
fix to timbersaw chakram

Päivitys: 26.4.2023 klo 3.49

Reworked unit garbage collection to be manual to have less crashes due to that in the future

ITEMS
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- Radiance damage changed back from 50 to 150.
- Glepinir damage changed from 180 to 800
- Dagon damage from 800 to 1200.
- Signet of Destiny from 800 to 1200.

Päivitys: 26.4.2023 klo 1.42

fixed a bug where ignite inexplicably crashes the game

Päivitys: 26.4.2023 klo 0.32

some minion and dummy unit precaching in case this causes the crash

Päivitys: 26.4.2023 klo 0.25

some precaching changes to hopefully prevent crashes

Päivitys: 25.4.2023 klo 9.39

fix to enemies always acting as if there are 10 players

Päivitys: 25.4.2023 klo 8.37

reduced boss attack damage on all difficulties to be more in line with the new stats gains (reduced more early)
meepo disabled until i can figure out what is going on with that little guy

Päivitys: 25.4.2023 klo 5.31

fix to mmr swinging wildly?

Päivitys: 25.4.2023 klo 4.58

https://yahnich.github.io/
neutral and boss changes this part of 1.00

Päivitys: 24.4.2023 klo 13.31

abandons break the game again