ATLAS
Improved Settlements
Se afișează 1-10 din 11 intrări
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Actualizare: 26 ian. 2020 @ 14:20

- Fixed non-tribe players being able to pick up medium walls

Actualizare: 15 oct. 2019 @ 8:59

Actualizare: 16 sept. 2019 @ 13:37

Actualizare: 1 sept. 2019 @ 21:42

Actualizare: 24 aug. 2019 @ 16:23

Actualizare: 19 aug. 2019 @ 19:23

Actualizare: 19 aug. 2019 @ 17:38

Actualizare: 5 aug. 2019 @ 11:12

Actualizare: 31 iul. 2019 @ 17:08

- New feature: Production structures(quarry/mine) will now gather nearby resources instead of producing the base versions of resources. For example if a mine is near copper and ruby then it will produce copper and ruby. The range is also significantly large so you won't block reosurces.
- New feature: All production structures will always be able to be pickup until next patch as the production structures need to be replaced in order to gather nearby resources.
- Bugfix: Warehouse should now work properly on blackwood
- Bugfix: Standing torches will no longer play sounds while in the preview mode
- Bugfix: Production structures should no longer default to base resources when a server restarts

Actualizare: 29 iul. 2019 @ 10:43

- New structure: Standing torches
- New feature: Warehouses can now unload the raw resources of nearby tames by using the tame's menu
- New feature: Street lights now have the option to auto activate at night and deactivate during the day
- Bugfix: Oil can now be added the streetlamps again
- Bugfix: Resources can now be added to the profession stations again
- Bugfix: On servers with no discovery points the warehouse should work properly again