ATLAS
Improved Settlements
Viser 1–10 av 11 bidrag
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Oppdatering: 26. jan. 2020 @ 14.20

- Fixed non-tribe players being able to pick up medium walls

Oppdatering: 15. okt. 2019 @ 8.59

Oppdatering: 16. sep. 2019 @ 13.37

Oppdatering: 1. sep. 2019 @ 21.42

Oppdatering: 24. aug. 2019 @ 16.23

Oppdatering: 19. aug. 2019 @ 19.23

Oppdatering: 19. aug. 2019 @ 17.38

Oppdatering: 5. aug. 2019 @ 11.12

Oppdatering: 31. juli 2019 @ 17.08

- New feature: Production structures(quarry/mine) will now gather nearby resources instead of producing the base versions of resources. For example if a mine is near copper and ruby then it will produce copper and ruby. The range is also significantly large so you won't block reosurces.
- New feature: All production structures will always be able to be pickup until next patch as the production structures need to be replaced in order to gather nearby resources.
- Bugfix: Warehouse should now work properly on blackwood
- Bugfix: Standing torches will no longer play sounds while in the preview mode
- Bugfix: Production structures should no longer default to base resources when a server restarts

Oppdatering: 29. juli 2019 @ 10.43

- New structure: Standing torches
- New feature: Warehouses can now unload the raw resources of nearby tames by using the tame's menu
- New feature: Street lights now have the option to auto activate at night and deactivate during the day
- Bugfix: Oil can now be added the streetlamps again
- Bugfix: Resources can now be added to the profession stations again
- Bugfix: On servers with no discovery points the warehouse should work properly again