ATLAS
Improved Settlements
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Actualización: 26 ENE 2020 a las 2:20 p. m.

- Fixed non-tribe players being able to pick up medium walls

Actualización: 15 OCT 2019 a las 8:59 a. m.

Actualización: 16 SEP 2019 a las 1:37 p. m.

Actualización: 1 SEP 2019 a las 9:42 p. m.

Actualización: 24 AGO 2019 a las 4:23 p. m.

Actualización: 19 AGO 2019 a las 7:23 p. m.

Actualización: 19 AGO 2019 a las 5:38 p. m.

Actualización: 5 AGO 2019 a las 11:12 a. m.

Actualización: 31 JUL 2019 a las 5:08 p. m.

- New feature: Production structures(quarry/mine) will now gather nearby resources instead of producing the base versions of resources. For example if a mine is near copper and ruby then it will produce copper and ruby. The range is also significantly large so you won't block reosurces.
- New feature: All production structures will always be able to be pickup until next patch as the production structures need to be replaced in order to gather nearby resources.
- Bugfix: Warehouse should now work properly on blackwood
- Bugfix: Standing torches will no longer play sounds while in the preview mode
- Bugfix: Production structures should no longer default to base resources when a server restarts

Actualización: 29 JUL 2019 a las 10:43 a. m.

- New structure: Standing torches
- New feature: Warehouses can now unload the raw resources of nearby tames by using the tame's menu
- New feature: Street lights now have the option to auto activate at night and deactivate during the day
- Bugfix: Oil can now be added the streetlamps again
- Bugfix: Resources can now be added to the profession stations again
- Bugfix: On servers with no discovery points the warehouse should work properly again