ATLAS
Improved Settlements
1-10 van 11 items weergegeven
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Update: 26 jan 2020 om 14:20

- Fixed non-tribe players being able to pick up medium walls

Update: 15 okt 2019 om 8:59

Update: 16 sep 2019 om 13:37

Update: 1 sep 2019 om 21:42

Update: 24 aug 2019 om 16:23

Update: 19 aug 2019 om 19:23

Update: 19 aug 2019 om 17:38

Update: 5 aug 2019 om 11:12

Update: 31 jul 2019 om 17:08

- New feature: Production structures(quarry/mine) will now gather nearby resources instead of producing the base versions of resources. For example if a mine is near copper and ruby then it will produce copper and ruby. The range is also significantly large so you won't block reosurces.
- New feature: All production structures will always be able to be pickup until next patch as the production structures need to be replaced in order to gather nearby resources.
- Bugfix: Warehouse should now work properly on blackwood
- Bugfix: Standing torches will no longer play sounds while in the preview mode
- Bugfix: Production structures should no longer default to base resources when a server restarts

Update: 29 jul 2019 om 10:43

- New structure: Standing torches
- New feature: Warehouses can now unload the raw resources of nearby tames by using the tame's menu
- New feature: Street lights now have the option to auto activate at night and deactivate during the day
- Bugfix: Oil can now be added the streetlamps again
- Bugfix: Resources can now be added to the profession stations again
- Bugfix: On servers with no discovery points the warehouse should work properly again