ATLAS
Improved Settlements
Показані результати 1–10 із 11
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Оновлено: 26 січ. 2020 о 14:20

- Fixed non-tribe players being able to pick up medium walls

Оновлено: 15 жовт. 2019 о 8:59

Оновлено: 16 верес. 2019 о 13:37

Оновлено: 1 верес. 2019 о 21:42

Оновлено: 24 серп. 2019 о 16:23

Оновлено: 19 серп. 2019 о 19:23

Оновлено: 19 серп. 2019 о 17:38

Оновлено: 5 серп. 2019 о 11:12

Оновлено: 31 лип. 2019 о 17:08

- New feature: Production structures(quarry/mine) will now gather nearby resources instead of producing the base versions of resources. For example if a mine is near copper and ruby then it will produce copper and ruby. The range is also significantly large so you won't block reosurces.
- New feature: All production structures will always be able to be pickup until next patch as the production structures need to be replaced in order to gather nearby resources.
- Bugfix: Warehouse should now work properly on blackwood
- Bugfix: Standing torches will no longer play sounds while in the preview mode
- Bugfix: Production structures should no longer default to base resources when a server restarts

Оновлено: 29 лип. 2019 о 10:43

- New structure: Standing torches
- New feature: Warehouses can now unload the raw resources of nearby tames by using the tame's menu
- New feature: Street lights now have the option to auto activate at night and deactivate during the day
- Bugfix: Oil can now be added the streetlamps again
- Bugfix: Resources can now be added to the profession stations again
- Bugfix: On servers with no discovery points the warehouse should work properly again