ATLAS
Improved Settlements
Affichage des entrées 1-10 sur 11
< 1  2 >
Mis à jour le : 26 janv. 2020 à 14h20

- Fixed non-tribe players being able to pick up medium walls

Mis à jour le : 15 oct. 2019 à 8h59

Mis à jour le : 16 sept. 2019 à 13h37

Mis à jour le : 1 sept. 2019 à 21h42

Mis à jour le : 24 aout 2019 à 16h23

Mis à jour le : 19 aout 2019 à 19h23

Mis à jour le : 19 aout 2019 à 17h38

Mis à jour le : 5 aout 2019 à 11h12

Mis à jour le : 31 juil. 2019 à 17h08

- New feature: Production structures(quarry/mine) will now gather nearby resources instead of producing the base versions of resources. For example if a mine is near copper and ruby then it will produce copper and ruby. The range is also significantly large so you won't block reosurces.
- New feature: All production structures will always be able to be pickup until next patch as the production structures need to be replaced in order to gather nearby resources.
- Bugfix: Warehouse should now work properly on blackwood
- Bugfix: Standing torches will no longer play sounds while in the preview mode
- Bugfix: Production structures should no longer default to base resources when a server restarts

Mis à jour le : 29 juil. 2019 à 10h43

- New structure: Standing torches
- New feature: Warehouses can now unload the raw resources of nearby tames by using the tame's menu
- New feature: Street lights now have the option to auto activate at night and deactivate during the day
- Bugfix: Oil can now be added the streetlamps again
- Bugfix: Resources can now be added to the profession stations again
- Bugfix: On servers with no discovery points the warehouse should work properly again