Stellaris
~ StarNet AI
Mostrando 381-390 de 591 aportaciones
< 1 ... 37  38  39  40  41 ... 60 >
Actualización: 29 FEB 2020 a las 8:57

Small strategic resources tweak (made AI stockpile a bit more before spending so they can build expensive ships/buildings).

Actualización: 28 FEB 2020 a las 10:41

Actualización: 22 FEB 2020 a las 14:17

Small bugfixes (species rights, events).

Actualización: 13 FEB 2020 a las 10:26

country_types changes (slight AI fleet composition change).

PDX fixed a federation fleet bug which means that fleets no longer has to be 100% battleships and I think the current setup would be a bit better

Actualización: 31 ENE 2020 a las 16:43

Small AI market usage tweaks. (common/strategic_resources).

Actualización: 30 ENE 2020 a las 1:44

Actualización: 30 ENE 2020 a las 1:04

Fixed a very modbreaking typo (thanks, Droiyan7 (Yi, JoonHo) ).

Actualización: 26 ENE 2020 a las 3:55

Many bugfixes addressing issues reported by Volcary. This includes AI not taking ambitions, AI mismanaging market and budgets.

Actualización: 23 ENE 2020 a las 23:36

Fixed lithoid hiveminds being able to change their food policies when they were not supposed to.

Actualización: 20 ENE 2020 a las 23:14

AI will now build shipyards even at chokepoints.

This prevents one of the problematic failures when AI wouldn't build any modules at all.