Stellaris
~ StarNet AI
381–390 из 591
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Обновление: 29 фев. 2020 г. в 8:57

Small strategic resources tweak (made AI stockpile a bit more before spending so they can build expensive ships/buildings).

Обновление: 28 фев. 2020 г. в 10:41

Обновление: 22 фев. 2020 г. в 14:17

Small bugfixes (species rights, events).

Обновление: 13 фев. 2020 г. в 10:26

country_types changes (slight AI fleet composition change).

PDX fixed a federation fleet bug which means that fleets no longer has to be 100% battleships and I think the current setup would be a bit better

Обновление: 31 янв. 2020 г. в 16:43

Small AI market usage tweaks. (common/strategic_resources).

Обновление: 30 янв. 2020 г. в 1:44

Обновление: 30 янв. 2020 г. в 1:04

Fixed a very modbreaking typo (thanks, Droiyan7 (Yi, JoonHo) ).

Обновление: 26 янв. 2020 г. в 3:55

Many bugfixes addressing issues reported by Volcary. This includes AI not taking ambitions, AI mismanaging market and budgets.

Обновление: 23 янв. 2020 г. в 23:36

Fixed lithoid hiveminds being able to change their food policies when they were not supposed to.

Обновление: 20 янв. 2020 г. в 23:14

AI will now build shipyards even at chokepoints.

This prevents one of the problematic failures when AI wouldn't build any modules at all.