Stellaris
~ StarNet AI
Se afișează 381-390 din 591 intrări
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Actualizare: 29 febr. 2020 @ 8:57

Small strategic resources tweak (made AI stockpile a bit more before spending so they can build expensive ships/buildings).

Actualizare: 28 febr. 2020 @ 10:41

Actualizare: 22 febr. 2020 @ 14:17

Small bugfixes (species rights, events).

Actualizare: 13 febr. 2020 @ 10:26

country_types changes (slight AI fleet composition change).

PDX fixed a federation fleet bug which means that fleets no longer has to be 100% battleships and I think the current setup would be a bit better

Actualizare: 31 ian. 2020 @ 16:43

Small AI market usage tweaks. (common/strategic_resources).

Actualizare: 30 ian. 2020 @ 1:44

Actualizare: 30 ian. 2020 @ 1:04

Fixed a very modbreaking typo (thanks, Droiyan7 (Yi, JoonHo) ).

Actualizare: 26 ian. 2020 @ 3:55

Many bugfixes addressing issues reported by Volcary. This includes AI not taking ambitions, AI mismanaging market and budgets.

Actualizare: 23 ian. 2020 @ 23:36

Fixed lithoid hiveminds being able to change their food policies when they were not supposed to.

Actualizare: 20 ian. 2020 @ 23:14

AI will now build shipyards even at chokepoints.

This prevents one of the problematic failures when AI wouldn't build any modules at all.