Stellaris

Stellaris

~ StarNet AI
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更新于:2020 年 4 月 25 日 上午 3:17

Small district tweaks, building tweak (energy grid changes to try to prevent the destroy-rebuild loop).

更新于:2020 年 4 月 24 日 下午 4:14

Made the fallback plan (which is used in the lategame when something goes wrong) more detailed.

更新于:2020 年 4 月 24 日 下午 3:53

Small change, renaming illnamed ai_budget category. Thanks, YunataSavior.

更新于:2020 年 4 月 24 日 下午 2:58

Fixed some building bugs, changed the fallback economy plan a bit (so it shouldn't try to build robots/clonevats)

更新于:2020 年 4 月 24 日 上午 11:15

Made AI decide their colony types a bit better (they used to use the vanilla designations).

It doesn't change much economically, but you should see things besides the bureaucrat worlds now.

更新于:2020 年 4 月 24 日 上午 7:19

Small building changes which should make void dweller actions better.

更新于:2020 年 4 月 20 日 下午 11:13

更新于:2020 年 4 月 20 日 下午 5:50

Fixed a typo (or rather, lack of a typo) in ringworld district for hiveminds.

更新于:2020 年 4 月 20 日 下午 4:21

Small building tweaks.

更新于:2020 年 4 月 19 日 下午 2:32

Added back the fallback, scwizard figured how to not make it too awful.